Like if her passion and her honor were both drowning, I think she'd save her passion first. It was a close thing between Fiona and Gwydion, but ultimately I'd say Avery is defined more by her joie de vivre and her passion than her (considerable!) honor. Knocker.Īvery: Sidhe, but I'm going with Fiona.
Whoops, forgot Sid: Fianna or Glass Walker, Ahroun.
#Akashic brotherhood vampires update#
Update (and again: Crap I forgot ALL the mages, but now it's time to go home so I'll update this later): Hmmmmmmm.Dreamspeaker maybe! Troll to the max.Įrich: Pooka, because of "The dream of a carefree and less controlled life, similar to that of animals which the pooka have affinities with." I don't know Hermetic Houses, but he might be one of them. Satyr.įlood: Shadow Lord, probably Ragabash. Laurel: Get of Fenris, probably a Philodox, honestly! Mage I could see her as an Akashic. Ingrid: Troll sounds good! She's ended up an honorable defender type. Ahroun with more Rage than WP, like, way more. Fianna based on place of birth, but really, probably a Silver Fang. Vee: Celestial Chorus or maaaaaaybe Euthanatos. Orphan or - maybe an Akashic, based on her family? Maybe? Hmm. And - Ventrue, maybe?Ĭharlotte: Malkavian. Lasombra, maybe, or Malk.Īvery: Sidhe, obv. Ingrid: Sidhe - Ailil (Seelie) - or Troll. Hector: Dreamspeaker (Specialty: NEPHANDI LORE) or Euthanatos. Grace: I could see as a Glasswalker in WtA and a Brujah in Vampire. Here it is! What do you think Vampire/Werewolf/Mage PCs would be if they belonged to (Other System)? The effects of this manifestation on individual targets are up to the Storyteller.So! Last night w/ Sam & Niko I asked them "What would our Vampire PCs be in Alternate Universe where they were Mages?" and somebody suggested I make that into a forum thread. With Forces 4, the Adept may project his qi attacks up to (Forces) yards away, and may optionally give the projected attack an elemental manifestation – burning heat (fire), electricity (metal), stunning sluggishness (wood), chilling cold (water), or knockback (earth). He must spend one mana per attack so enhanced, which infuses his fists and feet with glowing qi energy. His Brawl attacks deal lethal damage against living targets, and aggravated damage against spirits, ghosts, vampires and other creatures of Death. Third Attainment: Benevolent Enlightening Fist īy focussing his qi into his body, the Adept becomes a living weapon against spirits and the undead. At Mind 4 and Life 4, he may enhance any two Attributes simultaneously. He may still only enhance a single Attribute at a time. With Mind 3, the mage may enhance a his Wits, Resolve or Composure Attributes in the same manner, and uses the higher of his Wits or Dexterity to determine his Defense. If the Adept gains Life 4, he gains the ability to enhance two Physical Attributes simultaneously. If combined with Perfecting the Form, the bonuses do stack, but he must spend 1 mana per action or his Attainment's bonus interferes with the spell, causing only the higher of the two bonuses to apply. He may spend 1 mana later in the scene to re-allocate this enhancement. By spending 1 mana, he may increase any one Physical Attribute by his rank in the Life Arcanum for the remainder of the scene. The Adept learns to control his body to an extraordinary degree. Requirements: Gnosis 3, Life 3, Athletics 3 Second Attainment: Perfection of Body and Mind Unfortunately, this has a side-effect of preventing most outside magical assistance – any outside magic that would affect his Life Pattern suffers a dice pool penalty equal to his rank in the Life Arcanum, and such magics may never allocate successes to Duration. This may even be performed on persistent wounds, so long as they were caused by Pattern Scouring. He perpetually functions with all the benefits of Primesight and Lifesight, and gains an enhanced form of Pattern Restoration – he may spend 1 mana reflexively to heal one bashing wound, or 2 mana to convert one lethal wound into a bashing wound. Requirements: Gnosis 2, Life 2, Athletics 2
The Perfected Adepts are an Ecstatic tradition. The initiate Adept gains the Favored Attribute of Strength, the Favored Practices of Perfecting, Weaving and Fraying, and Life becomes a third Ruling Arcanum. Requirements: Obrimos (Death Inferior), Gnosis 1, Prime 1, Life 1, Forces 1, Athletics 1 4 Third Attainment: Benevolent Enlightening Fist.3 Second Attainment: Perfection of Body and Mind.